I was just wondering if HDA supports this feature.
Say that I put several HDAs into GameEngine. Can HDA read other HDAs's information in the scene?
Like of the other HDAs\ of other HDAs\ that used by the other HDAs, and use that info as source of input.
How to read other HDA parameters within the HDA?
1148 1 0- ashleywang
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- lpo7
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