Hi!
When I set the Alpha to 0.5 for a set of points and then copy spheres onto those points, the Alpha is transferred when "Pack and Instance" is unchecked, but when it is checked, the Alpha doesn't seem to be transferred in the viewport or in the render.
Is there any way that the Alpha can be transferred from the "Points to Copy To" when using "Pack and Instance"?
How to transfer point Alpha when instancing on points
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- AnsonSavageBYU
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- tamte
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transfer Alpha on packed prim
and then it's up to the shader
for example Principled Shader has Use Packed Alpha checkbox you can check in Opacity tab
or in general you can access it using Render State node set to: packed:Alpha and float signature
or any attribute on packed prim with packed: prefix
and then it's up to the shader
for example Principled Shader has Use Packed Alpha checkbox you can check in Opacity tab
or in general you can access it using Render State node set to: packed:Alpha and float signature
or any attribute on packed prim with packed: prefix
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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- AnsonSavageBYU
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- 15 posts
- Joined: Dec. 2021
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