Help with how to set up an RBD sim, influenced by a vortex

   643   0   0
User Avatar
Member
1 posts
Joined: Feb. 2021
Offline
Hi, I've never posted on here before, so sorry if this is a bit of a noob question. I'm trying to recreate an effect that I found online in a commercial. The only idea I've had so far is to create an RBD fractured object and then attribute transfer the Position attrib from a vortex simulation using points. I've done some tests but they don't seem to work very well. I was just wondering if anyone on here has any ideas of how to go about doing this, also if you have any youtube tutorial recommendations or a step-by-step guide that would be insanely useful.

I'll drop a link below so you can get a better idea of what I'm talking about. Also a screenshot of what the effect is.

Link to the vid [electrictheatre.tv]

Thanks!

Attachments:
Screenshot (376).png (899.1 KB)

  • Quick Links