I suddenly discovered following bug with RS particle in Solaris.
Check out the regular scene in OBJ (rendered via RS Render View)and the same scene in Solaris (Scene Import, rendered with RS). The same Dome Light.
regular scene
Solaris scene
As you can see, Solaris particles looks weird, like half splitted spheres with strange reflection and shadows.
And here you can clearly see this parasitic "splitted" pattern.
particles on distance
BTW, Karma result look great.
So what is the problem with RS representation of particles in Solaris?
Thanks a lot!

