Karma - Animated Texture with VEX shaders

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Hey everyone,
I'm working with the karma ROP node and VEX shaders.
I have a problem with importing an animated texture with $F3 expression
Karma is only able to read the first frame of the texture.

My workflow is fully in the MAT context and I don't work to get into LOPS / Solaris
is there a workflow that allows karma to read animated textures from the MAT context?

Attachments:
Materil Builder.png (97.1 KB)
material builder inside.png (158.1 KB)

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