Hi, I'm trying to make a ground destruction RBD Simulation.
But there's a issue when making static object for RBD simulation.
When I use Boolean, there's a few frame invert their polygons.
That makes RBD object popping.
since I found that problem I'm trying to use Ray for static object.
But when I use ray, that makes something looks like thron, and that pushing my RBD object, So they popping again.
First, second pictures are Boolean problem.
Third picture is Ray problem.
Static Object for RBD Simulation Boolean, Ray Problem
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- paringo
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