Static Object for RBD Simulation Boolean, Ray Problem

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Hi, I'm trying to make a ground destruction RBD Simulation.
But there's a issue when making static object for RBD simulation.

When I use Boolean, there's a few frame invert their polygons.
That makes RBD object popping.

since I found that problem I'm trying to use Ray for static object.
But when I use ray, that makes something looks like thron, and that pushing my RBD object, So they popping again.

First, second pictures are Boolean problem.
Third picture is Ray problem.

Attachments:
1.png (259.9 KB)
2.png (810.3 KB)
3.png (723.0 KB)

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