Unpack character geo After APEX Scene Invoke
1699 2 1-
- Max Rose
- Member
- 84 posts
- Joined: Oct. 2018
- Offline
-
- Max Rose
- Member
- 84 posts
- Joined: Oct. 2018
- Offline
-
- edward
- Member
- 8081 posts
- Joined: July 2005
- Offline
I wouldn't expect needing an extra Unpack SOP unless your geometry was already packed. Maybe you're extracting one level higher that you're expecting. A quick way on the Unpack Folder SOP to unpack all the shapes is to use the pattern:
The "**" bit means to traverse down multiple levels to find matches. See the help for more on that: https://www.sidefx.com/docs/houdini20.0/nodes/sop/unpackfolder.html [www.sidefx.com]
/**/*.shpThe "**" bit means to traverse down multiple levels to find matches. See the help for more on that: https://www.sidefx.com/docs/houdini20.0/nodes/sop/unpackfolder.html [www.sidefx.com]
Edited by edward - Nov. 11, 2023 16:34:27
-
- Quick Links

