Converting Point Clouds to Mesh w/ textures

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Hey everyone,

A friend of mine recorded some point cloud data that he now wants to convert into a textured mesh.

All good I thought, Houdini reads point clouds and I'm sure there's a way to convert it. I found and I used this tutorial from Microsoft.
https://learn.microsoft.com/en-us/dynamics365/mixed-reality/guides/3d-content-guidelines/houdini-point-cloud [learn.microsoft.com]

It seems to work perfectly all the way to MapsBaker, where for some reason, I can't get the Color Data to convert properly to a diffuse map I can export. Not sure what I'm doing wrong here tbh.

Would really appreciate any advice on how/why this tutorial seems to work super well until this point.

If anyone would like to take a look at the files, here they are.

https://we.tl/t-1YiiUz8RLs [we.tl]

Thank You!
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