Option to not export the main mesh

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In HoudiniInputTranslator.cpp, FUnrealMeshTranslator::HapiCreateInputNodeForStaticMesh is used with ExportMainMesh always set to true. I was wondering why it's not an option like the ExportColliders. I have some very detailed meshes that are really heavy to export to houdini and all I care about would be their collisions (colliders), but it does not seems I can only export the colliders. I tried to manually set the exportMainMesh to false in HoudiniInputTranslator.cpp line 3137, and I get the desired result, but I was wondering if there is a proper way to do so.
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