Unable to get houdini engine to work with maya

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I have previously used Houdini engine in maya with no problems a while back, so am not sure what the problem currently is. I have also uninstalled and reinstalled the plugin just in case. When I load my HDA with the Maya Houdini engine plugin I get this error from the maya script editor.

// Error: Could not instantiate asset: Benjamin::Sop/test::1.0
// in OTL file: C:/Users/Benjamin/Downloads/sop_Benjamin.test.1.0.hda
// Error: HAPI Error: Error running C:/Users/Benjamin/htoa/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/scripts/obj/geo.py:
// Traceback (most recent call last):
// File "C:/Users/Benjamin/htoa/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/scripts/obj/geo.py", line 1, in <module>
// import htoa.properties
// File "C:\Users/Benjamin/htoa/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/htoa-6.3.6.0_rdb9241e_houdini-20.5.445.py310/scripts/python\htoa\properties.py", line 9, in <module>
// from pxr import Usd, UsdLux
// File "C:\Program Files\Autodesk\MayaUSD\Maya2025\0.30.0\mayausd\USD\lib\python\pxr\Usd\__init__.py", line 24, in <module>
// from pxr import Tf
// File "C:\Program Files\Autodesk\MayaUSD\Maya2025\0.30.0\mayausd\USD\lib\python\pxr\Tf\__init__.py", line 164, in <module>
// PreparePythonModule()
// File "C:\Program Files\Autodesk\MayaUSD\Maya2025\0.30.0\mayausd\USD\lib\python\pxr\Tf\__init__.py", line 89, in PreparePythonModule
// module = importlib.import_module(
// File "C:\PROGRA~1\SIDEEF~1\HOUDIN~1.445\python310\lib\importlib\__init__.py", line 126, in import_module
// return _bootstrap._gcd_import(name, package, level)
// ImportError: DLL load failed while importing _tf: The specified module could not be found.
// Error: Benjamin__test__1_01: The node contains an invalid asset. Check the OTL file path and asset name.



If anyone can help that would be greatly appreciated.
Thanks Ben
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Joined: Aug. 2019
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Please try disabling mtoa in the plugin manager and see if that fixes it.
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