Confused about abstract controls (ikfkblend + blendshape)

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Hi, I am just now trying out some of the new character autorig components and I'm not sure I'm setting them up correctly. When I set up ikfkblend, I get a white diamond but it does not change color or opacity as I drag it. Additionally, the IK controls don't disappear when the FK controls are set to 100% and the FK controls don't disappear when the IK controls are set to 100%.

Similarly, the blendshape abstract control is sort of this red stop sign thing that also doesn't seem to visually change as I manipulate it. It is opaque red at 100% blend and it is opaque red at 0% blend.

Is this expected behavior, and if so how do I wire up these controls to respond visually to input?

Edited by nicholasralabate - Feb. 28, 2025 14:06:43

Attachments:
Screenshot from 2025-02-27 10-35-19.png (1.6 MB)
monsters_v0001.hiplc (3.0 MB)

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Visual feedback for controls is not supported in 20.5 but it is already on our list and is being actively worked on.
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