Aerial Explosion VFX (Houdini FX)
Sep 16, 2024
Aerial Explosion Simulation π₯
All volumetric simulations were created using the Axiom Solver (RTX 3090). A large number of simulation layers were generated, most of which were merged and aren't shown in the breakdown. The camera tracking was done in 3DEqualizer. Rendering was completed with Karma XPU (Ryzen 5950X & RTX 3090), with an average render time of about 2 minutes per frame (3840x1608).
Hope you enjoyed it! ππ
COMMENTS
dmitry_miller 1Β month ago |
Wow! Awesome shot. Great job.
Please log in to leave a comment.