I recreated the "Gommage" effect from Expedition 33, using Houdini.
The whole setup is based on a simple spreading effect done with a custom Solver, a Popnet, and some texturing inside Copernicus.

Freelancer
Florence | Italy

3D Artist & Houdini Certified Instructor with years of experience in CGI, motion graphics, and procedural FX. I specialize in Houdini-based workflows — from particle systems and simulations to creative coding and generative visuals — and I enjoy breaking things apart to understand how they work (and then sharing that process with others). Alongside my own projects, I create tutorials and workflow content focused on practical, real-world Houdini techniques. Whether it's a deep-dive into a specific node setup or experimenting with unconventional approaches, I'm always looking for new ways to push what's possible procedurally. I'm currently available for freelance and contract work — feel free to reach out if you're looking for a Houdini artist or technical instructor for your next project.



COMMENTS

Please log in to leave a comment.