This was my submission for Pwnisher's Boss Fight Challenge. Responsible for all aspects.
This is the first project I've rendered in Houdini and I really enjoyed the learning experience.
Rendered with Karma XPU. Simulations done with the native SOP Pyro OpenCL solver.
Simulations, Layout, Lighting and Rendering in Houdini. Modelling in Blender. Texturing in Substance. Compositing in Nuke. The helicopter is modeled from scratch. The character and motorcycle are both kitbashed.