Rock Module
Sep 28, 2026
Hi everyone,
Here is a Houdini 22 Rock Module HDA I’ve been developing. It uses SOPs for shaping, COPs for texturing and baking, and TOPs to batch-generate multiple iterations of the asset.
This pipeline features fast edge cutting, RBD physics behaviors, texture baking via adjacency projection, parallel computing for faster results, and Python in TOPs to drive automation.
COMMENTS
antonisfort98 3 weeks ago |
Here is a Houdini 22 Rock Module HDA I’ve been developing. It uses SOPs for shaping, COPs for texturing and baking, and TOPs to batch-generate multiple iterations of the asset.
This pipeline features fast edge cutting, RBD physics behaviors, texture baking via adjacency projection, parallel computing for faster results, and Python in TOPs to drive automation.
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