Simulation Grains
Oct 14, 2019
Simulation Grains, shaders and lighting in Houdini SideFX. Compositing in Nuke.
Model, texture and animation crab for Sam Kevern.
Oct 14, 2019
Simulation Grains, shaders and lighting in Houdini SideFX. Compositing in Nuke.
Model, texture and animation crab for Sam Kevern.
COMMENTS
CreativeWaves 4 years, 8 months ago |
Very nice; the sand rendering looks especially good!
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