VAT poly strobing

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Hello!

I'm trying to export scene with polygons scaling via attribute atransfer and there is issues in Unreal.
The animation works as it should but half of my polies are constantly flashing. Like it can't properly show their normals.
I'm using “fluid” changing topology setup and polycount is very low - 1500 with 8k texture,so its not polyreduce issue.
Edited by Dlead27 - 2020年7月9日 19:13:18

Attachments:
HoudiniPolys.jpg (106.8 KB)
UnrealPolli.JPG (35.0 KB)

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