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Houdini Engine for Unity » Animating a Houdini Engine asset in Unity
By dhemberg,
- 3
- 2903
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By dhemberg
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Technical Discussion » Chops: Scale copies by input
By dhemberg,
- 3
- 967
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By dhemberg
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Technical Discussion » Elastic bouncy ball simulation
By dhemberg,
- 2
- 863
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By dhemberg
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Technical Discussion » "untangling" a camera's path
By dhemberg,
- 3
- 3364
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By Jonathan de Blok
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Technical Discussion » Trigger CHOP based on slope?
By dhemberg,
- 1
- 823
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By dhemberg
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Technical Discussion » Transferring FBX animation
By dhemberg,
- 1
- 1260
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By Enivob
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Technical Discussion » Rigid Body + Vellum?
By dhemberg,
- 2
- 3571
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By chrisribar
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Technical Discussion » Keyframing Pyro timeScale to speed up runup
By dhemberg,
- 3
- 2210
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By jsmack
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Technical Discussion » CHOPS audio and particles
By dhemberg,
- 0
- 1302
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By dhemberg
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Technical Discussion » Best-fitting a mesh to some points
By dhemberg,
- 2
- 2089
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By dhemberg
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Technical Discussion » Distance-From-Camera adaptive divisions
By dhemberg,
- 1
- 2007
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By NFX
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Houdini Learning Materials » Configuring Renderman for Houdini
By vertigo262,
- 18
- 12558
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By nisachar
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Technical Discussion » Seeking "Wrecking ball" (Wire/RDB Constraint) example
By dhemberg,
- 8
- 5929
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By mestela
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Technical Discussion » Extinctive volume in H16
By dhemberg,
- 0
- 1156
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By dhemberg
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Technical Discussion » Preventing volume loss in long FLIP sim
By dhemberg,
- 26
- 23669
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By dhemberg
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Houdini Learning Materials » "JoinStrings" VOP
By dhemberg,
- 2
- 1710
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By dhemberg
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Technical Discussion » Rendering multiple mixing fluids
By dhemberg,
- 0
- 1146
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By dhemberg