I placed the following in an additionalrendervars lop
Name: caustics_only
Source Name: C.*L
Source Type: LPE
It's working, but not denoising. (I used the Refining Karma Renders tutorial from Side Effects as my test bed)
I'm striving for a denoise solution. For sure, I can render at higher sampling and denoise in post, but I would be taking a bit of a hit.
Is there any way around this?
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