Fire Tornado

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Hi guys,

I saw a video on Youtube where two guys were making Fire Tornado. I liked it very much, So I am trying to replicate it in Houdini?
Does anyone has any Idea how to achieve it? want some suggestion.

Thanks

Youtube link of FireTornado [www.youtube.com]
Edited by manishfx - 2019年10月11日 08:07:15
Manish Sharma
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Have you tried anything? Which problems are you encountering?
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Yes I have tried but I am not able to maintain shape. Tried with custom velocity.
Manish Sharma
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Could this help?

https://www.youtube.com/watch?v=z19fxCbe2Eg [www.youtube.com]

Or this?

https://www.cgcircuit.com/tutorial/tornado-with-vex [www.cgcircuit.com]
Edited by Midphase - 2019年10月12日 11:31:27
>>Kays
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Figure out how to get the shape you want using SOPs and/or particles… try to “model” the tornado shape and movement. Then use those points to emit fluid for the pyro simulation. You'll have a way easier time getting the initial shape right using points/polygons than volumes.
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
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