Previz in Houdini

   673   0   0
User Avatar
Member
655 posts
Joined: 2月 2006
Offline
I have been using Houdini for everything, a lot of previz and in particular my question is about having a consistent, good looking "recipe" so the output looks as good and consistent as possible.

For example, I struggle using Redshift and having OGL materials together with many lights and making it render well while at the same time having a good OGL viewport display that is illustrative and well, I am wondering what are your thoughts and if any of you have a suggestion I would love to test.

Basically, I want to have a better looking viewport, in particular when using Redshift, any tricks? suggestions?

thanks a lot
  • Quick Links