Experimenting with the poly bridge functions in Houdini. It's a shame that the selection process couldn't be as fluent as those in TopMod which I used to use a lot for this type of work. Topmod uses a face and one point for the start and also for the finish selection of the bridge. That avoids the annoying twists that sometimes happen in Houdini's poly bridge.

Generalist
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コメント

  • iahmedabdelnaby 6 年, 6 ヶ月 前  | 

    I think will be better if use undefined noise with displacement, You will get Amazing effects and shapes.

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