Dai Xiaonan

DaiXiaonan

About Me

専門知識
VFX Artist

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LOCATION
BeiJing, China
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Normals off on alembic export to Unreal Engine 2025年5月25日6:52

I encountered with this issue when I try to give my alembic a name/path attribute when packing them into a abc.

Skin weights and connectivity from Maya... 2025年3月24日1:22

Yes, it is possible. And I am working on it.
KineFX has its own data structure, and so do Maya.
However it is doable to export maya skincluster data into a xml or json file, and read it in Houdini with python. Everything is pure text so I think it will work.

Is there any way to convert polygon to nurbs curve without a sharp corner? 2024年9月24日4:15

yes, it is decided by an intrinsic attribut called "closed" on prim.
use the function setprimintrisic(0,'closed',0,1) to manipulate it.