
Dai Xiaonan
DaiXiaonan
About Me
専門知識
VFX Artist
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LOCATION
BeiJing,
China
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Normals off on alembic export to Unreal Engine 2025年5月25日6:52
I encountered with this issue when I try to give my alembic a name/path attribute when packing them into a abc.
Skin weights and connectivity from Maya... 2025年3月24日1:22
Yes, it is possible. And I am working on it.
KineFX has its own data structure, and so do Maya.
However it is doable to export maya skincluster data into a xml or json file, and read it in Houdini with python. Everything is pure text so I think it will work.
KineFX has its own data structure, and so do Maya.
However it is doable to export maya skincluster data into a xml or json file, and read it in Houdini with python. Everything is pure text so I think it will work.
Is there any way to convert polygon to nurbs curve without a sharp corner? 2024年9月24日4:15
yes, it is decided by an intrinsic attribut called "closed" on prim.
use the function setprimintrisic(0,'closed',0,1) to manipulate it.
use the function setprimintrisic(0,'closed',0,1) to manipulate it.