Dominik Lange

HandcraftedMedia

About Me

専門知識
Generalist
業界:
Advertising / Motion Graphics

Connect

LOCATION
Dallas, United States
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Digital Assets  | Animation  | VEX
INTERMEDIATE
Cloth  | Lighting  | Pyro FX  | Python
BEGINNER
Fluids  | PDG

Availability

I am available for Freelance Work

Recent Forum Posts

Congratulations 2024年3月9日11:18

Curious, when will the winners on the contest be announced?

Best Houdini Utility Entries 2024年1月8日12:18

Hey Everyone!

My submission: An SDF Modeling toolset for Houdini

This toolset allows you to model inside Houdini using the magic of SDFs.
  • Unbreakable Booleans
  • Powerful Transitions (Bevels, Chamfers and more)
  • 100% Non Destructive Modeling

The tools are run on Houdini volumes, have a powerful and flexible workflow, come with fast "math based primitives" but also allow for modeling with polygon or volume inputs.
There are also powerful post processing tools included, focused on hard surface modeling, that allow you to create sharp edges and UV seams.

Watch an intro into the toolset, that explains most of the available nodes and the modeling workflow:


Watch a tutorial on optimizing your mesh after modeling:


You can also download the toolset on github: https://github.com/handcraftedcc/SDFModeler [github.com]

Credit: A good bit of the base code for the SDF operations were taken from https://mercury.sexy/hg_sdf/ [mercury.sexy] .
Thanks to the mercury team for releasing the code under the MIT license!

WIP | PlasticityBridge fo Houdini [Houdini Utility] 2023年12月11日18:59

Very exciting! Been thinking about tackling this task but the websocket stuff is scary
Nice work!