Jake Harper
Jake6
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Skills
Availability
Not Specified
Recent Forum Posts
node info stops working 2022年8月3日2:18
I suggest you check to see if this problem occurs in Houdini Console 'WindowsError: Error 234'.
If this problem arises, then you can refer to this article:
https://stdworkflow.com/278/houdini-error-when-viewing-node-properties-windowserror-error-234-c-users-admin [stdworkflow.com]
Hope you found that helpful
If this problem arises, then you can refer to this article:
https://stdworkflow.com/278/houdini-error-when-viewing-node-properties-windowserror-error-234-c-users-admin [stdworkflow.com]
Hope you found that helpful
Taking terrain input from Unity through HDA 2022年1月19日2:03
I had a similar problem in my project and I was struggling for a long time.Finally I gave in.
If any heightfield needs to be imported into unity from houdini,I will always use power of 2 starting at 64 to decide its size.
I think you may read following link for details especially chapter Terrain(Height Fields),hope it useful:
https://www.sidefx.com/docs/unity/_terrain.html [www.sidefx.com]
If any heightfield needs to be imported into unity from houdini,I will always use power of 2 starting at 64 to decide its size.
I think you may read following link for details especially chapter Terrain(Height Fields),hope it useful:
https://www.sidefx.com/docs/unity/_terrain.html [www.sidefx.com]
Houdini Heightfield Scatter Looks Wrong After Tile Splice 2022年1月19日1:46
How about putting heightfield scatter and attribute wrangle after the merge node?