Justin Courneya

Justin Courneya

About Me


Im from Kingston Ontario, I first installed Houdini about 3 years ago and have been using it daily since .


Recent Forum Posts

Instancing Materials in Unreal Engine 5.1 2023年2月3日11:42


I am new to Unreal Engine, but I have been using Houdini for years. I created parts for a pedestrian walkway in Houdini, instanced them, and brought them into Unreal Engine 5.1 with two HDAs. Everything is working as expected, but I am having trouble instancing the materials. I created three versions of the material used for the main support beams and used the "Attribute Randomize" node with the custom discrete set on the packed points in the HDA. The geo spreadsheet appears to show variations on the string value of the primitives, but when I bring it into Unreal Engine, each instance is the same material.

Ive added some pics .

THNX for reading

AMD GPU PRO drivers vs kernel drivers for Houdini with Linux 2020年1月14日11:47

In the past i had to install the pro variant GPU driver for my AMd rx570 card to run with Houdini.
I had some issues once i installed H18 so i went back to the kernel driver and now im having no issues .
Thats first for me i dont recall being able to do this in the past.

I was wondering if someone has any suggestions if i should be on the kernel driver or one of the options listed
of the pro variant https://amdgpu-install.readthedocs.io/en/latest/install-installing.html#installing-the-pro-variant. [amdgpu-install.readthedocs.io]

I think i used to install the “headless” option in the past .

rbdbulletsolver - setting active state to 0 2019年12月11日17:12

Oh i skipped the RBDconfigure node , problem solved.
“All to easy”