Evgeny Shpilivoi

cool1986vfx

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timeshift material texture on Each copyed geometry 2019年7月24日19:30

AndyW
I haven't had the time to test it, but my bet is you could build a string attribute on your copied geo to set the filepath and frame number using sprintf(), and query that with a Renderstate piped into your file texture in your material. I haven't done this with file textures, but it works great with geometry so I don't see why not.
https://www.sidefx.com/docs/houdini/vex/functions/renderstate.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/vex/functions/sprintf.html [www.sidefx.com]

Thanks, I also thinking about that and have tried replace randomly, but I think with that system its rewrite just
over everything with simple material and no timeshift, maybe if You have time make me sample, or any other example please, I am just lost

Thanks again

timeshift material texture on Each copyed geometry 2019年7月20日7:09

Up
anyone! please help

timeshift material texture on Each copyed geometry 2019年7月17日8:57

hey there
I am have problem with copy simple geometry with material where I want have add timeshift sequence

so the problem is I cant meke it works, its always receive without timeshift looks like it no in loop
I am include scene file
Thanks