Irakli Gharibashvili

iraklisan

About Me

専門知識
Generalist
INDUSTRY
Advertising / Motion Graphics  | Education  | Film/TV  | Gamedev

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LOCATION
Tbilisi, Georgia
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Houdini Skills

Availability

I am available for Freelance Work

Recent Forum Posts

Maintaining SOP Transforms in LOPs 2026年5月30日7:41

Hello!

What is the standard, built-in method to translate SOP geometry locations into USD transform operations (xformOp:translate) without manually zeroing out the geometry?
Should I be using packed primitives, or is there a specific setting inside the SOP Import LOP that handles this automatically?

What i came up with right now is:
1. to center all objects to (0,0,0) using matchsize + foreach.
2. Also extract centroids for the objects in SOPs before matchsize and outputting them as XFORMS with the same name to LOPs.


Thanks in advance for the help!

Arnold does't read second UV (uv2) in MatX, Solaris 2026年4月13日7:58

Oh. I got it working by setting geompropvalue to v3 instead of v2. and then by separating 3 vectors and combining 2.

Arnold does't read second UV (uv2) in MatX, Solaris 2026年4月13日7:48

Hello,

I'm building a MtlX Material to be used "cross-render" in Karma, Arnold and probably any other engine that utilized MaterialX.

Cannot make Arnold to use second uv set (uv2).
I have connected mtlx_geom_prop_value node to texcord in mtlx_image node.
If i type "uv" in Geomprop string then its picking up the first UV, but if i type uv2 it doesn't.

Is it a bug or should i use some different node instead?

Houdini 21.0.631
H2A 6.4.6.0 (Arnold 7.4.5.0)