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総再生時間: 48分 44秒

橋ツールの作成方法を紹介します。この橋は、溶岩の上に架けることで面白みのあるシルエットを作り、GROT シーン内にさらなる構造的な要素を加えるために設計されました。このツールは主に単一カーブによって制御され、そこから複数カーブをドライブして、主形状と補助形状形を定義します。

各テクニカルデモの詳細は Project GROT をご覧ください。

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete

コメント

  • master.of.long.life 4 ヶ月, 3 週間 前  | 

    absence the tut_grot_bridges asset in hip file

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