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Learn how to work with the current Building Generator workflow in Houdini Labs through a focused overview of the tool and its core functionality. You’ll see how the system is used in its latest form without rebuilding the entire setup from scratch.

You’ll also explore newer Building Generator tutorials and related workflows that can help extend the system and create a wider range of procedural buildings. This overview provides a practical starting point for artists who want to understand the current toolset and continue into more advanced building workflows.

CLICK HERE to learn more about Project Titan EVO

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete

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