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総再生時間: 1時間 18分 29秒

Solaris は Houdini 独自のレイアウト、ルックデブ、ライティング用環境です。PIXAR によって作られたオープンソースの Universal Scene Description 形式、USD を元に構築されているため、USD のシーンやアセットの作業やオーサリングに最適です。USD は、系統的なアセット管理のために最適化されたシステムで、チーム作業や個人作業での効率的なフローが可能になります。

このコースでは Solaris の UI を見ていきます。始めに USD とは何かを説明し、Solaris ビューポート内でのオブジェクトの操作方法、Karma を使った Solaris 内での SOP ジオメトリのインポートとレンダリングの方法へ進みます。ここでの目標は、USD の概念と、Solaris が使われることでそれらの概念がどのように Houdini に反映されているのか、皆さんに知ってもらうことです。

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コメント

  • krzys_kite 2年, 9ヶ月 前  | 

    Awesome intro course, filled in some gaps for me. Will we see any follow-up courses?

    • rmagee 2年, 9ヶ月 前  | 

      Yes - a second one is coming soon

  • lorsange 2年, 9ヶ月 前  | 

    It's outstanding tutorial. Thanks again, Peter.

  • rkoomera 2年, 9ヶ月 前  | 

    Awesome course!

  • unreal-universe 2年, 9ヶ月 前  | 

    nice!

  • dunnieboy 2年, 9ヶ月 前  | 

    Even though I am familiar with Solaris/USD, I found myself watching these intro vids and wishing they were available when I first started out !
    Excellent intro course. Keep 'em coming.

  • JoshFoster 2年, 9ヶ月 前  | 

    Thanks Peter! Great tutorial.

  • alahab 2年, 9ヶ月 前  | 

    Thank you for this wonderful course Peter! Lots of valuable information and a great delivery!
    Just FYI that in the scene file that I downloaded, SOP Create section does not have the name SOPs that set "spikes" and "grid". (Video #17 at 01:03)

    • PArcara09 2年, 9ヶ月 前  | 

      Probably just an issue of me changing something on the fly and not adjusting my master file. I'll make up a new zip file and link that with the fix. Thanks for the heads up!

  • thedimensionxyz 2年, 9ヶ月 前  | 

    Brilliant tutorial series! Thanks Peter!

  • HarrryHoudini 2年, 9ヶ月 前  | 

    I downloaded the scene files but can't find the scene in video 4??

    • PArcara09 2年, 9ヶ月 前  | 

      It is there when I downloaded the linked HIP file. Maybe try downloading the zip again and opening the new HIP file?

      • HarrryHoudini 2年, 9ヶ月 前  | 

        Hey Peter, thanks for the reply. You're right, it was a problem with the default unzip software on macOS that was the issue. The HIP file is indeed there thanks.

  • Anastasiiadots 2年, 9ヶ月 前  | 

    Thank you so so much! Such an awesome explanation!

  • lorsange 2年, 9ヶ月 前  | 

    Hi again Peter, get some troubles starting with #11 "Color Meanings" section
    Get errors on the Reference node:
    Error Unable to find layer file: -
    Warning Fixed invalid USD path: /_
    Tried to write /$OS instead of /"@sourcename" in Primitive Path, but it won't help with reference::2.0, only with first version of node

  • seanhedman 2年, 4ヶ月 前  | 

    super in-depth tutorial series. really easy to follow. great for getting us up to speed quickly!

    Just wanted to add one invaluable hotkey for pausing the render in karma.

    shift + P

    That will pause your render so no need to jump into houdini GL to pause.

  • Mike_A 2年, 2ヶ月 前  | 

    This is a really helpful and practical introduction, especially so with the supplied scene file. Thank you Peter!
    I'm looking forward to your next course on the subject.
    You've taken us through the basics of Solaris and USD, but one thing I'd really like to see you talk about is the 'Why?' Particularly in relation to the solo artist / freelancer. What are the real world advantages of the Solaris workflow over the traditional SOP > ROP workflow for such users?

  • adamghering 1年, 10ヶ月 前  | 

    where are the files?

    • Fsl 1年, 5ヶ月 前  | 

      At the top of course list

  • adamghering 1年, 10ヶ月 前  | 

    nevermind lol

  • BabaJ 1年 前  | 

    Video 12 > 2'36"

    Selecting the same light in viewport of scene does not highlight all those lights.(usual yellow)
    Select All is on, Xform Primitives is set drop down, and all viewport display guides/icons(on right side of viewport) are on.

    However, Scene Graph Path does show the 'lights' primitve is selected, and the following edit node does move all the lights as intended.

    Display options don't seem to suggest something is amiss.

    Must be some default settings changed since this video to version 20.5.410?

    • PArcara09 1年 前  | 

      Hi there,
      I would guess that there is some visual bug happening. We don't often change the default behavior of viewports. With our recent updates to our Vulkan Hydra Delegate from the OpenGL Hydra Delegate, there could certainly be some newly introduced bugs. Also, since Solaris uses USD and Hydra, any time there is a change to those codebases something unintended could happen to our implementations. I would recommend logging a bug for this, as it seems to be easily reproducible and it seems to only affect the highlighting.

  • janisfs 3ヶ月, 2週間 前  | 

    Thanks, Peter! Great tutorial!

    • PArcara09 3ヶ月, 2週間 前  | 

      You're welcome. Glad it was helpful!

  • ArtemisUK 3週間 前  | 

    Any idea how to get these files? the download only has the single hip file, nothing else in the zip. the error: Unable to find layer file: F:/MortaLab/_PROJECTS_MAIN_FOLDER/Houdini/USD Solaris Tutorials/USD_with_Solaris_Basics2/usd/USD_with_Solaris_Basics/scenes/simple_flat_scene.usd

  • ArtemisUK 3週間 前  | 

    It’s really unprofessional that you reply to positive comments but completely ignore questions about missing USD files, both on SideFX and YouTube. People trying to follow the tutorial are left stuck, and it makes the learning experience frustrating and incomplete.

    • PArcara09 3週間 前  | 

      Hey there! Sorry you're feeling frustrated. I certainly don't intentionally ignore any comments, and I didn't know there were any comments on the YouTube versions, as I don't get notifications about those. So my apologies there.

      As far as the missing files go, all of the USD files referenced in this course are made within the HIP file itself. In order to automate the creation of all files, you can use the TOP Network on the far right of the HIP file. There are instructions within the file on a sticky note. Please let me know if it isn't working for some reason. Today is a holiday in the USA, so I might be away from time to time, but I'll try to get back to you.

  • ArtemisUK 3週間 前  | 

    For anyone trying to figure out the missing USDs (its a beginner's tutorial after all), in the group where you click the SubLayer node (ie load_simple_scene), above it you can see the Subnetwork (ie create_simple_scene), dive into it, click on the last node on the tree [SUD ROP] (ie simple_flat_scene) and on the properties above click on [Save to Disk] and it will be created.

    While he does say that in the tutorial briefly, he does so AFTER we have found the issue when we clicked on the load_simple_scene SubLayer and got nada and went nuts. He says that when he goes on the Subnetwork (create_simple_scene).

    Being a Beginners Tutorial, this can be missed (as it did from qute few people), its not so obvious to the untrained ear and the eye trying to follow this, and it would be ideal if the [Save to Disk] was mentioned earlier and save people's time.

    Hope that helps.

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