H22 | Motion Mixer

SASA BUDIMIR

Freelance 3D artist Sasa breaks down a quick, playful puppet pipeline using Houdini 22's updated character animation tools. He walks through modeling a basic FK character rig, auto-extracting joint limits for ragdoll physics, and orchestrating layouts using the Motion Mixer. The real game-changer is the new nested clips feature, which makes it easy to layer additive secondary noise and offset timings without breaking your core animation keys. He wraps it all up by throwing the assets into Solaris for low-budget set lookdev and doing quick compositing inside Copernicus.