
Sasa Budimir
sabudimir
About Me
Freelance 3D artist, animator, coffee & sandwich enthusiast.
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics | Film/TV
Houdini Skills
ADVANCED
Animation
INTERMEDIATE
Procedural Modeling | Hair & Fur | Cloth | Karma | Lighting | VEX
BEGINNER
Character Rigging | Solaris
Availability
Not Specified
My Gallery
My Talks
Recent Forum Posts
How to Extract apex animated controls ? Jan. 30, 2025, 2:06 p.m.
There is a nice example in the content library that you might find helpful. If I understand correctly what you wish to do, I think that example shows exactly that workflow (scene animate > sops/kinefx > scene animate).
https://www.sidefx.com/contentlibrary/kinefxapex-workflow/ [www.sidefx.com]
https://www.sidefx.com/contentlibrary/kinefxapex-workflow/ [www.sidefx.com]
Mirroring poses don't work correctly on some controlers Nov. 18, 2024, 5:26 p.m.
Oh sry, didn't check the file to see that you already did that. Have no idea what could be the issue in that case. Maybe just create a few fresh simple joints, skeleton mirror, make that work with mirroring and then try to figure what's the difference between working setup and your full rig.
Wish I could be of more help, but I'm just starting to get my feet wet with apex.
Wish I could be of more help, but I'm just starting to get my feet wet with apex.
Mirroring poses don't work correctly on some controlers Nov. 16, 2024, 8:39 p.m.
Hi Matija,
Had the same issue, it looks like you have to use "APEX Configure Character SOP" where you have to specify how the controls are named. Never seen that step mentioned anywhere. Once I did that, mirroring works as expected.
https://www.sidefx.com/docs/houdini/character/kinefx/animatestatetools.html#mirrorpose [www.sidefx.com] (first item in How-To)
Hope that helps.
Had the same issue, it looks like you have to use "APEX Configure Character SOP" where you have to specify how the controls are named. Never seen that step mentioned anywhere. Once I did that, mirroring works as expected.
https://www.sidefx.com/docs/houdini/character/kinefx/animatestatetools.html#mirrorpose [www.sidefx.com] (first item in How-To)
Hope that helps.