穿洋 步

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Component Tag VS Actor Tag June 26, 2023, 10:49 p.m.

Eetu_Mainframe
Good timing, looks like it was just added to the plugin this week!
https://www.sidefx.com/changelog/?journal=&categories=52&body=&version=&build_min=604&build_max=604&show_versions=on&show_compatibility=on&items_per_page= [www.sidefx.com]

My workaround for this has been to use pre-made empty BP actors with the actor tags, and then use unreal_bake_actor_class attribute to use those as templates. This of course only works if you have a small set of tags you know about beforehand.


Can you tell me how to use unreal_bake_actor_class attribute ?

I set s@unreal_bake_actor_class = "Blueprint'/Game/TJAD_Content/HDA/BP_myactor.BP_myactor'"; in prim

Bake Blueprint or Bake Actor all Not working

LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TJAD_Content/HDA/BP_myactor.BP_myactor'