Alexkid

Alexkid

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emitting RBD objects from a partcle emitter Dec. 23, 2012, 5 p.m.

Hi folks,

I am about to create a setup within H12 FX Apprentice, achieving multiple RBD objects from a Particle Emitter. I tried allready several things like

- setup groundplane and emit particles from object
- then turn the partcles into DOPS
- and use the instance POP to use any geometric object

my particles interacting with the groundplane as desired, but the instanced geometry (sphere, cube….) NOT…
Well I am new to Houdini and I hope somebody can explain how to solve those problems in Houdini

maybe I have to setup my workflow different….explanations or/an a sample hipnc file would be nice

thx for listen