Dawid Dettlaff

ChargingImage

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Poland

Houdini Skills

Availability

Not Specified

Recent Forum Posts

How to render Normals from a pyro simulation in Houdini 16 Sept. 29, 2017, 5:27 a.m.

I'll ask extra in this topic.

This is what presentation shows (also attachment below):





this is what I get from rendering with compute normals to volumes:


What went wrong?

vex array remove specific element June 20, 2017, 4:31 a.m.

how about this?

https://www.sidefx.com/docs/houdini16.0/vex/functions/removeindex [www.sidefx.com]

void removeindex(arraytype &array; const int index)

and kind of how to use it?

Vacuum space explosion Jan. 5, 2017, 6 a.m.

How did you render it? As volume? As lots and lots of points?