HasanCan Taşova


About Me

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Recent Forum Posts

Light or EmissionMap ? Sept. 7, 2019, 6:53 p.m.

Hi , i am trying to make a “high fps rate” game but i want somethings to have nice looking .
(low poly but high texture resolution) or (reduce every detail but use high light detail)
By the way i don't know which one expensive for games , light or emissive color map. you can advice me about that too

here is my want :
https://media.discordapp.net/attachments/616043716913659909/619690284007030784/d0306e9306c9c24100dd33845e9951af.png?width=296&height=508 [media.discordapp.net]

and here is my building :
https://media.discordapp.net/attachments/520752875647795210/620027103730991104/2.png?width=999&height=508 [media.discordapp.net]

Questions :
1- How can i apply similar effect like “ picture 1 ” into my project ?
2- what is your suggestions and what should i learn before or while progressing to my small town ?

Thanks !

question about Pyro July 24, 2019, 8:38 a.m.

hello , it is probably a noob question but i need to learn it anyway . so i am trying to make cartoonish fire but normals ruin a bit of pyrosolvers' settings . the best way to explain what i am asking is a secreen shot and some arrows inside of it

basicly i want fires to came out from only one side , not both sides of grid .

https://media.discordapp.net/attachments/520752875647795210/603565893611421707/Adsz.png?width=947&height=533 [media.discordapp.net]

i want blue ones , not red ones . are there any way to turn of red side or should i try another methods inside pyrosolver ?
Thanks !

Emission Color Ramp ( ? ) July 2, 2019, 1:35 p.m.

oh thanks really i understood well , sorry for delay message