
Ivo van Roij
Ivo van Roij
About Me
As the original founder of Dokai, Ivo is passionate about using Houdini to create procedural content for cinematics and videogames, and is currently working as a Technical Artist in Japan at Bandai Namco for Creek & River, with previous experience on the Gran Turismo games for Polyphony Digital at ... more
As the original founder of Dokai, Ivo is passionate about using Houdini to create procedural content for cinematics and videogames, and is currently working as a Technical Artist in Japan at Bandai Namco for Creek & River, with previous experience on the Gran Turismo games for Polyphony Digital at SONY Interactive Entertainment with the focus on Environmental design. He graduated from IGAD (International Games Architecture & Design) in Breda with 3 years of experience with Houdini, and loves environmental design. He also interned at SideFX Software‘s game dev team in 2018/2019. He grew up in Tilburg, The Netherlands, is an avid martial artist, and wants to help you with his knowledge and share his experience from the industry through tutorials and seminars! less
EXPERTISE
Game Artist
INDUSTRY
Gamedev
Houdini Skills
ADVANCED
Procedural Modeling
INTERMEDIATE
Environments | Digital Assets
BEGINNER
PDG
Availability
Not Specified
My Badges
Intern Alumni
2017/18