Jeffrey Wennekes

Jebbel_Jebbel

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

White Water RAM usage Oct. 2, 2020, 5:09 a.m.

AdamJ
Poked around whitewater solver with performance monitor; looks like neighbour creation and killing dead sopsolvers are eating up memory on win10.

Fix that worked for me:

- Edit->Preferences->Object and Geometry->Sop Cache->Cull Level to 4 (this will unload nodes that have flag on)
- Go to /obj/whitewater_sim/whitewatersolver1/position_based_fluid/create_neighborhoods
select all nodes and RMB->Flags->Unload (this sets the actual unload flag you should see little trashcan icon on all nodes)
- bypass /obj/whitewater_sim/whitewatersolver1/kill sopsolver node
this is one is a headscratcher??? setting all nodes to unload had no effect; tried moving deletion into wrangle and bypassing blast sop no effect as well.. only way to stop it from chugging memory was to bypass it.

With above changes I was able to get similar memory numbers on win10 as I was getting on ubuntu 20.04.

btw..I'd be interested in your thought process here (read: how the hell did you figure this out?!)

White Water RAM usage Oct. 2, 2020, 4:45 a.m.

Hi all,

I'm on 18.0.566 and am maxing out as well (64GB with a 2990WX for crying out loud). I'll do some testing with the above mentioned suggestions and will report back .

I had the same exact issue on H15 btw… tech support couldn't figure it out back then. it's a shame to see that it's still there

Ocean Foam Sop Camera Region Issue July 21, 2020, 6:23 a.m.

Also… A Z-falloff lower than 1 crashes the software.