Sergey Konorev

Konorev

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Recent Forum Posts

Nested PDG graphs Feb. 6, 2020, 11:20 a.m.

Hi guys. I have a situation. I have a hda that has topnet inside of it, takes one asset as an input and spits out some geometry. Everything fine with it. Then there is another hda with a topnet inside of it as well. There I'm looping through bunch of different assets and I'm using pdgattributes() to get filepaths and folders as inputs for that first hda. But I when I'm trying to cook top-level graph I get a warning in the inside-level topnet ‘No work item to use when evaluating PDG attribute access’

So I'm wandering, is it even possible to use one topnet inside another one. Unfortunately I cant attach any files to show you my problem

textureCards Dec. 16, 2019, 9:03 a.m.

Right, good to know. Can it be expected in a daily build, or in the next production build?

textureCards Dec. 15, 2019, 5:16 p.m.

So it looks like that it work with Storm viewport, but not with HoudiniGL for some reason.