Hi guys. I have a situation. I have a hda that has topnet inside of it, takes one asset as an input and spits out some geometry. Everything fine with it. Then there is another hda with a topnet inside of it as well. There I'm looping through bunch of different assets and I'm using pdgattributes() to get filepaths and folders as inputs for that first hda. But I when I'm trying to cook top-level graph I get a warning in the inside-level topnet ‘No work item to use when evaluating PDG attribute access’
So I'm wandering, is it even possible to use one topnet inside another one. Unfortunately I cant attach any files to show you my problem
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PDG/TOPs » Nested PDG graphs
- Konorev
- 9 posts
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Solaris and Karma » textureCards
- Konorev
- 9 posts
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Right, good to know. Can it be expected in a daily build, or in the next production build?
Solaris and Karma » textureCards
- Konorev
- 9 posts
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So it looks like that it work with Storm viewport, but not with HoudiniGL for some reason.
Solaris and Karma » textureCards
- Konorev
- 9 posts
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Hi guys, I'm trying to set up textureCards for components, but it just doesnt want to work. And I'm wondering if that feature is already implemented or not?
over “SomeComponent”
{
uniform token model:drawMode = “cards”
uniform token model:cardGeometry = “cross”
uniform asset model:cardTextureXPos = @SomeTexture.jpg@
}
over “SomeComponent”
{
uniform token model:drawMode = “cards”
uniform token model:cardGeometry = “cross”
uniform asset model:cardTextureXPos = @SomeTexture.jpg@
}
PDG/TOPs » Python Script problems
- Konorev
- 9 posts
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Is it possible to use pythonscript not in-process somehow? It always gives me errors that way.
PDG/TOPs » Python Script problems
- Konorev
- 9 posts
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PDG/TOPs » Python Script problems
- Konorev
- 9 posts
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PDG/TOPs » Python Script problems
- Konorev
- 9 posts
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So the situation is like this. I have a selection of files that I need to process with SOP network, then open that geometry in python and write out a json file per work item. It all works fine except for that python script. Python script for some reason doesnt update PDG attributes that I use in SOP network to load a correct file per work item. All my json files a exactly the same size, so it looks like that python script updates only the first active work item attributes and the rest of the items get exactly the same set of attributes, because all resulting JSON files are the same size and comes from the very last work item I have manually checked. I tried everything and I have no idea how to fix this. All my PDG attributes are correct as well.
Technical Discussion » Vellum Rigid Wires
- Konorev
- 9 posts
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Is there any way to make vellum wires rigid and stiff? Its very easy and straightforward with Wire Solver, but now with vellum I can not reproduce that effect.
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