Lei Tang
LeiTang
About Me
EXPERTISE
Game Artist
INDUSTRY
Gamedev
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China
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Recent Forum Posts
How to read and drive blendshapes in houdini for blendshape March 13, 2023, 4 p.m.
Hi all
,
I'm using kinefx to try to export the blendshape animation of a character's face for use in Unreal Engine. The blendshape animation data I exported using audio2face. blendshape animation data is a USD format. But at the moment I don't understand how I can load this animation data in houdini to drive the blendshape channel of the character's face.

I'm using kinefx to try to export the blendshape animation of a character's face for use in Unreal Engine. The blendshape animation data I exported using audio2face. blendshape animation data is a USD format. But at the moment I don't understand how I can load this animation data in houdini to drive the blendshape channel of the character's face.