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Recent Forum Posts
Spring Sop March 28, 2019, 3:54 a.m.
That's a cool example cpb!
Thanks @mestela for the example.
I wonder what's the reason for SideFX to remove the spring sop. It's such a handy and fast tool for getting motion.
Thanks @mestela for the example.
I wonder what's the reason for SideFX to remove the spring sop. It's such a handy and fast tool for getting motion.
Spring Sop March 25, 2019, 5:32 a.m.
This is what i would like to do with the spring sop
Spring Sop March 22, 2019, 10:45 a.m.
Thank you!
What i got to forget to mention is that i use a scatter sop to the grid so i only end up with the points.
So in a way you can create a quick “particle system”
In your example i added a add sop with “Delete Geometry But Keep the Points” after the vellum solver node. Now i have more or less the same setup as with a scatter. But it's a lot slower compared to a grid, scatter and spring sop. The vellum cloth seems to make it a bit slower. Is there a way i can only use a grid scatter and vellum solver? I tried setting it up but doesn't seem to work.
What i got to forget to mention is that i use a scatter sop to the grid so i only end up with the points.
So in a way you can create a quick “particle system”
In your example i added a add sop with “Delete Geometry But Keep the Points” after the vellum solver node. Now i have more or less the same setup as with a scatter. But it's a lot slower compared to a grid, scatter and spring sop. The vellum cloth seems to make it a bit slower. Is there a way i can only use a grid scatter and vellum solver? I tried setting it up but doesn't seem to work.