Pavel Dostál

Pavel Dostal

About Me

Expertise
Freelancer
Location
Czechia

I started as a CG-artist in 2002 on small projects(visualizations for public departments) in 2004 I became 3d artist for Fanatic games studio(game models, rigging, optimization) which was my big career jump. Since then I've been producing game models and resources to many projects including Mafia(Illusion softworks), Overkill 3 (Craneballs studios), World of tanks(Wargaming). Lately I am concentrating on creating interior&exterior resources for visualizations and games for Unreal engine.

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Recent Forum Posts

Mac Pro, Metal & moving forward Nov. 13, 2019, 5:33 a.m.

Hi,

I tested more 3d application in Mac, Windows, early Linux. Linux has better support on 3d but today dont support VR. I tested now only Windows and Mac. Mac is not appropriate on 3d graphics, because 3d application make a lot of mistakes. Best platform on 3d is Windows, all application work no problem. I tested my application from my pipeline, Houdini, Substance Designer, Painter, Alchemist, 3d coat, marvelous. And i need working on projects a i cant solving problems with mac or wait on solve problem with mac.

These are my experiences, maybe somebody else.

Importing DWG CAD files into Houdini? Nov. 7, 2019, 9:33 a.m.

Hi, for conversion is best opensource software g3CAD3D, i try it now integrate to houdini any conversion igs to stl. Maybe anybody help with this tool. Link is here: http://www.gcad3d.org [www.gcad3d.org]

Project management for Houdini Aug. 25, 2019, 7:23 a.m.

Hi all,

i found project management with integration Houdini, adobe etc.

https://cerebrohq.com/en/ [cerebrohq.com]

But o dont know how to install to houdini, please check it this tool