Stefano Nicolis

SteN

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Recent Forum Posts

Why are values inaccurate in Houdini? April 18, 2017, 9:47 a.m.

benC
I was just using an “if” statement to check if the value was exactly equals to “0.7382” but it returns nothing.
Never, never do that, never try to compare two float to see if they are equal: it will never work.
I had the same problem (see here [sidefx.com]) and what you have to do instead is compare a value (the value you are looking for) to a range, with your example you can write the following code:
if(value > 0.73 && value < 0.74)
{
    //Do stuff
}

Or also:
float _tolerance = 0.01;
if( (value - 0.7834) <= _tolerance)
{
    //Do stuff
}

So basically to get that to work you dont check if the two values are equal, but if the two values are more or less close

String comparison in Hscript April 16, 2017, 1:12 p.m.

tamte
you have to use strcmp()

{
    if(strcmp(chs("../random_node/geotype"), "poly")==0)
    {
        return 1;
    }
}

and not sure but the values you are refering here (“none”) or in your file (“primitive”) are not valid for group geotype parm, so it would never switch to one anyway
the valid values are:
'all', ‘bezierc’, ‘bezier’, ‘mesh’, ‘circle’, ‘MetaSQuad’, ‘meta’, ‘nurbc’, ‘nurb’, ‘PackedAgent’, ‘AlembicRef’, ‘PackedDisk’, ‘PackedFragment’, ‘PackedGeometry’, ‘part’, ‘PasteSurf’, ‘poly’, ‘polysoup’, ‘sphere’, ‘tetrahedron’, ‘trifan’, ‘tristrip’, ‘tribez’, ‘tube’, ‘vdb’, ‘volume’
Thanks!
I didnt know the strcmp() function, now it works.

That chs(“../random_node/geotype”) I just used it as an example, the real channel is referring to an ordered menu wich contains a “none” option in it

String comparison in Hscript April 15, 2017, 5:02 p.m.

edward
The
ch()
expression returns a float, not a string. For strings, you need
chs()
(note the s after ch).

Yea I forgot to mention: it doesnt work even with the chs() function.

Here's an example file.
(Im still working in H15.5)