Alvaro Moreira

VFX_Skull

About Me

EXPERTISE
Freelancer
INDUSTRY
Film/TV

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WEBSITE

Houdini Skills

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Recent Forum Posts

KineFX Ragdoll - Capybara Setup Feb. 17, 2024, 10:59 a.m.

So it's fixed!

The issue was quite simple. There was no collision shape for this specific bone. I just had to click on it to create a coll shape, I didnt even resized or moved it. All those shapes doesnt look very optimized though, but it works well for what I need.





Best,

KineFX Ragdoll - Capybara Setup Feb. 16, 2024, 4:02 p.m.

Hey guys,

I'm trying to create a scene using the amazing Capybara character and, since I just started styding KineFX' and Ragdolls, this is the setup I manage to create. It's super simple and procedural, I didn't change any of the collision shapes or joints' limits by hand.



It kinda works but the upper body part is completely disconnected. Does anyone knows how I can fix this?



Scene file is attached

Thanks!

setting up constraints for ragdoll solver with kinefx Feb. 16, 2024, 11:53 a.m.

Thanks willh! Your scene file is amazing, this is exactly what I was looking for