Juhani Karlsson
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Recent Forum Posts
I guess material stylesheets don't work with GLTF exports? April 20, 2022, 4:12 a.m.
Ya thought so - went with python sop and good ol overrides instead.
Thanks for the answer Mr/Ms. jsmack - keep smacking the world of computer graphics! We need more people who smack stupid people with salty nuggets of wisdom.
- J
Thanks for the answer Mr/Ms. jsmack - keep smacking the world of computer graphics! We need more people who smack stupid people with salty nuggets of wisdom.
- J
I guess material stylesheets don't work with GLTF exports? April 19, 2022, 6:41 a.m.
Yo!
I have some materials defined as stylesheets and textures loaded via folder structure. When I view exported GLTF these changes are not part of the export. I take it that stylesheets are not supported by the GLTF exporter? Or am I doing something wrong? : )
Thanks a lot,
- J
I have some materials defined as stylesheets and textures loaded via folder structure. When I view exported GLTF these changes are not part of the export. I take it that stylesheets are not supported by the GLTF exporter? Or am I doing something wrong? : )
Thanks a lot,
- J
KineFX fbx export to another aplicatipon Sept. 30, 2021, 3:34 a.m.
Hi,
Your setup looks correct to me. Unique names for bones n all.
I believe this is FBX version mismatch or bindpose related bug. Some apps like Unity import it fine and others not : )
I contacted SideFX support regarding it - let's see if they can expose the version ect.
Cheers,
- J
Your setup looks correct to me. Unique names for bones n all.
I believe this is FBX version mismatch or bindpose related bug. Some apps like Unity import it fine and others not : )
I contacted SideFX support regarding it - let's see if they can expose the version ect.
Cheers,
- J