KineFX fbx export to another aplicatipon

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Hi!
I'm getting to know how to work with KineFX, and love the simplicity of how fast you can rig something. But i have no success of exporting the result to fbx... I'm trying to export model with bones to blender, and to Nuke (with custom node ReadRiggerGeo from Keen Tools),and that's just dont look right.

Here a recorder short video, showing my workflow and result https://youtu.be/bgO2pDngW3I [youtu.be]

also .hip file attached
Hope somebody can help me figuthe this thing up!

Attachments:
Tommy_rigging.hip (392.9 KB)

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Hi,

Your setup looks correct to me. Unique names for bones n all.
I believe this is FBX version mismatch or bindpose related bug. Some apps like Unity import it fine and others not : )
I contacted SideFX support regarding it - let's see if they can expose the version ect.


Cheers,
- J
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