Yuri Selinnyi

YuriSelinnyi

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Recent Forum Posts

Edge Beveling Techniques using Shaders anyone? Feb. 11, 2018, 5:48 p.m.

Greetings, I recently finished creating such shader for Unity. The thing is that it will not work with a regular mesh: it needs to have 3 more normal vectors added to each vertex, so I had to make a custom mesh editor.

I wrote a small article about it. [www.quizcanners.com]