Mauricelio Sousa
alves_mauri
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Recent Forum Posts
Point Cloud - Bake occlusion Aug. 12, 2012, 6:53 a.m.
Rob,
Do you have no ideia how fix this?
Any tip is welcome!!
Do you have no ideia how fix this?
Any tip is welcome!!
Point Cloud - Bake occlusion Aug. 11, 2012, 8 a.m.
Hi,
I want to bake occlusion data in a pc file. The ideia is to render the whole scene from a bake cam and later render the actual image from another camera.
My problema is the occluded surface (Enable Hidding is disable) that is not rendering right, how you can see in the images below.
The hip and otls attached in this post is a modified version of the files that I got from http://www.circusmonkey.com.au/circusmonkey/PointClouds.html. [circusmonkey.com.au] (I add two takes, read and write, besides other things)
I try change the radius and number of points in the pcopen function but so far is not work.
So, can you help me?
Thanks
I want to bake occlusion data in a pc file. The ideia is to render the whole scene from a bake cam and later render the actual image from another camera.
My problema is the occluded surface (Enable Hidding is disable) that is not rendering right, how you can see in the images below.
The hip and otls attached in this post is a modified version of the files that I got from http://www.circusmonkey.com.au/circusmonkey/PointClouds.html. [circusmonkey.com.au] (I add two takes, read and write, besides other things)
I try change the radius and number of points in the pcopen function but so far is not work.
So, can you help me?
Thanks
BVH import question Sept. 24, 2008, 12:31 p.m.
Hi,
I've a questão about what kind of transformation houdini does in the rotation channels when I import a BVH file in my scene. No problem about the animantion, it is working right, but the rotation channels has nothing to do with the rotation channels in my BVH file. The mcbiovision utility does some kind of quaternion transformation?
Thanks
I've a questão about what kind of transformation houdini does in the rotation channels when I import a BVH file in my scene. No problem about the animantion, it is working right, but the rotation channels has nothing to do with the rotation channels in my BVH file. The mcbiovision utility does some kind of quaternion transformation?
Thanks